urban memory







Goldfish

2011
material: China Bowls, fish images projection







Parallel Worlds

Parallel Worlds
2011
Video and Sound installation
 TV Panels, white box, a piece of lawn, plaster ear, sound speakers



“Parallel Worlds” is a multi-media installation, and it creates a mysterious scene by using various sculptural elements and digital components. The audience is able to watch videos on each side, which depict various characters in shadow-like silhouettes. They tell in continuing-loop mode with a seemingly romantic story without a clear ending on the one side and a working scene with noisy construction sounds on the other side.

Meanwhile, the viewers hear a female “help” voice constantly from the human ear, which is lying on a piece of lawn. It remains unknown, where this ear comes from and why it asks for help. The general feeling is somewhat similar to when strange things happen in our daily lives, and there’s seems sometimes without starting point and there’s also no ending.

In general, the artwork elaborates about the human being anxious and at a loss in modern society. The blurred silhouettes symbolize unclear personal identities, which invite viewers to slip into roles and identify with them. This concept is also to a part derived from the thinking and the understanding of globalization of the contemporary culture and from the personal experiences of the artist. 

Ongoing Project: Breaking vases- large scale installation

About the project “ Breaking Vases” as a large scale interactive installation
“ Breaking vases” is a project about the disappearing traditional culture in the digital age. It represents  interactive six large scale screens with the images controlled by the viewers. The space is full of vases floating in the air, however, whenever the viewers enter the room and get closer to the screen, it changes the balance of the vases. In the closest screen in front of the respective viewer the vase displayed  will slowly fall down to the ground; it will break and will trigger a loud sound.

"I can't hear you" sound installation







Dimension: 100 cm x 100 cm x 30 cm
Duration: 3 minutes 30 seconds audio looping
Medium: mixed media installation (Glass, Metal, Plaster, Sawdust and sound material
Date: 2011

Shark Bidding in Auction ----Game designed by Processing


This interactive game is made by Processing, and it is inspired by the Damien Hirst Shark-in-formaldehyde which was sold in London for 9.6 million pounds ($17.2 million) with fees in Sotheby auction house. 
So this game is based on the process of the price bidding in the auction, viewer can experience the funny process of eating all the "old" contemporary artworks like Andy Warhols works etc and make the shark grow bigger and bigger. finally the shark will move alone in the lonely dessert. It is a game but it is also an irony to our high speed developing post-contemporary art world and culture.

Lost in the Castle

" Lost in the Castle" is an interactive project inspired Kafka's famous literature " the castle",
I create a totally dark room, inviting visitors to explore the the different physical reading experience in the dark with very week flash light. The direction and structure of the story are designed according to the original last paragraph of the novel, however, it is also inspired by the hypertext, the reader can go different direction which will lead to the different ending. 
                                    

The Supper









Video installation and video still
Exhibition in Kunst Zurich 10
Hammer gallery